Urgent.News

What's breaking now, across thousands of outlets.

Tech

Chipmaker CXMT sues Pentagon over ‘Chinese military company’ designation

Chipmaker CXMT sues Pentagon over ‘Chinese military company’ designation

China's leading memory chipmaker, ChangXin Memory Technologies (CXMT), has filed a federal lawsuit against the U.S. Department of Defense (DoD) over its designation as a "Chinese military company." The company argues that it is not affiliated with the Chinese military and that the Pentagon's decision lacks evidentiary support and violates its due-process rights.

CXMT's lawsuit, filed in the U.S. District Court for the District of Columbia, seeks to overturn the designation and remove itself from a Pentagon list that can trigger government contracting restrictions and reputational damage. The company has been on the list since January 2025 and has suffered reputational and commercial harm since then.

CXMT's lawsuit follows similar actions by other Chinese companies, such as Alibaba and Xiaomi, who have also challenged their listings on the U.S. government's watchlist.

Brief written by urgent.news from The Indian Express's own syndicated text. Machine-written — may contain errors; check the original before relying on it.

This story

This is one outlet's version. Read the fullest account.

Read the original at indianexpress.com →

More in Tech

Android Developer Verification hits Brazil on September 30

Google's developer verification requirement starts enforcing in about a month, and Brazil is one of the four countries it lands in first.

  • Android developers in Brazil must register apps by September 30, 2026
  • Verification involves identity checks and SHA-256 fingerprint registration
  • Most apps auto-registered in March 2026, but teams must verify

How I faked a real-time opponent on shared hosting with zero background processes

Shared hosting has one rule that quietly kills most multiplayer designs: you cannot run a persistent process. No WebSocket server, no daemon, no long-lived worker.

  • Bot actions computed on fly, no persistent process needed
  • Randomness controlled by battle ID seeding for consistent output
  • Pre-computed bot guesses ensure fair, controlled gameplay

More from Monday 31 August →