Rockstar reveals it built a GTA 6 team that focused solely on creating more realistic NPCs with over 600,000 animations — twice as many as Red Dead Redemption 2 had
According to Rockstar Games, the team went above and beyond to create Grand Theft Auto 6's grand scale and sense of realism.
Grand Theft Auto 6 features hand-crafted NPCs with over 600,000 animations, twice as many as Red Dead Redemption 2. Rockstar North co-head Aaron Garbut revealed that the studio created a new Los Angeles-based team dedicated solely to developing realistic NPCs. Every room in the game, including its inhabitants, was meticulously planned and designed.
Garbut stated that every single detail, from the placement of objects to the characters' tattoos and family members, has been meticulously crafted and photographed for the game's vast, interactive world. Rob Nelson, head of development and co-studio head at Rockstar North, added that the game represents an evolution of the studio's impressive gameplay systems from Red Dead Redemption 2. GTA 6 will launch on November 19 for PS5, Xbox Series X, and Series S.
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