DXVK 3.1 Released With DXGI Incremental Presentation, D3D11 Buffer Render Targets
DXVK 3.1 is out today as the newest feature release for this Direct3D 8 / 9 / 10 / 11 implementation built atop the Vulkan API as a key component to Valve's Steam Play (Proton)...
We haven't written up this one. Phoronix has the full story — the link below goes straight to it.