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DXVK 3.1 Released With DXGI Incremental Presentation, D3D11 Buffer Render Targets

DXVK 3.1 is out today as the newest feature release for this Direct3D 8 / 9 / 10 / 11 implementation built atop the Vulkan API as a key component to Valve's Steam Play (Proton)...

We haven't written up this one. Phoronix has the full story — the link below goes straight to it.

Read the original at phoronix.com →

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