Nvidia says it would be making a whole lot more money if it weren't for the memory crisis it's contributing to
And gaming doesn't even get a mention in its earnings call.
Nvidia disclosed its latest earnings during a recent call, revealing a massive 70% projected revenue growth for the 2028 fiscal year. However, this optimistic projection is hindered by a memory crisis that is exacerbating the situation. CEO Jensen Huang confirmed that this 70% figure represents a constrained number, citing the scarcity of available memory in the market.
He emphasized that the unconstrained revenue potential would be significantly higher, attributing a 100% year-over-year growth to Nvidia this year. Despite this, Nvidia's financials demonstrate a strong performance, with data centers accounting for the majority of revenue, totaling $89 billion, a 117% increase from the previous year.
Edge Computing, which includes gaming, workstations, physical AI PCs, and robotics, grew by 27% year-over-year, reaching $7.1 billion. However, gaming revenue is not separately reported, as it is consolidated under Edge Computing. Nvidia's gross margin stands at an impressive 75%, but the company acknowledges that rising component costs, particularly in memory, have exceeded their initial expectations and are projected to continue rising.
Huang highlighted that while the company has secured a substantial supply chain through its vast network of partners, more capacity is urgently needed to address the memory crisis affecting the entire industry, including competitors like Samsung.
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