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Total War: Warhammer 40k – The First Hands-On Preview - Gamescom 2026

The core of Total War’s DNA appears intact so far in Total War: Warhammer 40K, but we will have to wait and see if the heavier focus on ranged combat and the other 40k influence will result in something genuinely special or a creation that has fallen to Chaos.

Total War: Warhammer 40k – The First Hands-On Preview - Gamescom 2026

Total War: Warhammer 40K is on the horizon, with a recent hands-on preview event providing a glimpse into the strategy sequel set in the 41st Millennium of the famous tabletop miniatures series. Featuring the new WarCore game engine, the game has seen a leap forward in terms of ranged-focused gameplay, with trebuchets replaced by tanks and walking mechs.

Customization for units is present but remains fairly basic. The tutorial introduces players to basic mechanics such as strafe-firing, suppressing enemies, and deploying drop pods from orbit. Despite the absence of ammo bars, the grimdark setting still retains intense close-combat brawls. The game maintains its strategic depth with a focus on positioning and countering enemies, offering a rich tactical playground for players.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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