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Having played it, Tides of Annihilation looks to be a flashy, combo-heavy game of Simon Says

Tides of Annihilation is a very stylish, combo-heavy, Simon Says game. It's a mishmash of mythologies and action game tropes, and while I feel as though its teeters on the edge of messiness, it proved quite the thrill on the Gamescom show floor. Read more

Having played it, Tides of Annihilation looks to be a flashy, combo-heavy game of Simon Says

Tides of Annihilation is a visually striking game that blends various mythologies and action game elements into a flashy experience, reminiscent of Simon Says gameplay. The demo showcased a tutorial, early-game level, boss fight, and challenging bonus boss battle. Players control a British woman named Gwendolyn, who can summon Arthurian knights to her aid.

The combat system is the highlight, featuring fast and punchy attack strings that can form extensive, visually impressive combos with the help of unique summonable knights. Each knight has a distinct fighting style, making for a diverse and engaging gameplay experience. While the game occasionally resorts to hand-holding, such as prompting players to react to enemy attacks with specific colors, the core combat system remains enjoyable.

The story-driven aspects, including handholding and guided paths, are present but not essential to the experience. Overall, Tides of Annihilation shows promise, with its unique blend of elements creating a visually captivating and fun-to-play game, especially for fans of action games.

Written by urgent.news from Eurogamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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