Guns of Eschaton Is a Soulslike Shooter for the Genre’s Most Masochistic Fans | gamescom 2026
Guns of Eschaton reinvents the rules of both the soulslike and the first-person shooter, making for what seems to be a very challenging journey through the Wild West.
Guns of Eschaton is a challenging Soulslike shooter for fans who enjoy a masochistic gaming experience. Set in an apocalyptic weird west first-person shooter, the game presents numerous quirks that make it feel like learning to walk again. The most significant challenge lies in dealing with ranged enemies, requiring players to adapt to a new playstyle.
Throughout a recent demo, the player suffered through dozens of deaths while mastering the game's mechanics. The weapon used was a six-shot single-action revolver, which required careful reloading as it was prone to death if caught in the open with no ammo. The game also features a shot sequence system, where players can achieve more efficient kills by shooting enemies in specific patterns, as illustrated by the bucked-headed Serviteur and the rifle-wielding Severed Lawman.
Parrying attacks is another crucial aspect of the game, with the player's bullet-stopping powers allowing them to deflect incoming shots and execute counter-attacks in slow-motion. However, the game's difficulty can be frustrating at times, particularly when facing multiple enemies firing simultaneously or being shot by unseen snipers.
Despite these challenges, the game offers a unique approach to both first-person shooter and Soulslike gameplay, with a focus on intricate enemy encounters and a customizable bandolier for the protagonist.
Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.
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