Urgent.News

What's breaking now, across thousands of outlets.

Tech

Enthusiast mods GTX 1080 Ti with a dual-tower CPU cooler, sees up to 32°C reduction in temps — Mod yields 30W power savings and 9% higher FPS

What if you could have twice the CPU cooler in your computer? If that's a question that piques your interest, then TrashBench has answered your curiosity in droves with an experiment that ended up working incredibly well.

Enthusiast mods GTX 1080 Ti with a dual-tower CPU cooler, sees up to 32°C reduction in temps — Mod yields 30W power savings and 9% higher FPS

TrashBench, a creative YouTuber, tested the idea of using a dual-tower CPU cooler on an Nvidia GTX 1080 Ti and was pleasantly surprised by the results. He began by modifying a GTX 1070, which proved that the technique worked for various models, including the 1060 and the powerful 1080 Ti. By drilling holes and attaching a CPU cooler to the exposed metal plate on the 1080 Ti, TrashBench witnessed a significant drop in temperatures, with the card running 30°C cooler than before.

This modification also led to a 9% increase in FPS, 30W power savings, and a slight boost in clock speeds. The same modifications on a GTX 1070 resulted in a 20°C reduction in temperatures, lower power consumption, and higher clocks. Even when the GTX 1080 Ti's dual-tower CPU cooler was swapped for a stock 1060 cooler, the modified setup still outperformed the stock configuration by a margin of 30°C in temperature and 12% in power consumption.

The mod was even stable at higher clock speeds, making it a promising solution for GPU cooling enthusiasts.

Written by urgent.news from Tom's Hardware's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at tomshardware.com →

More in Tech

PUSHING FOLDERS TO GITHUB USING SSH

Introduction Pushing is the process of uploading a folder saved on a local repository to an online repository which can be accessed remotely. The online repository may be public or private.

Making a game again

It all started on YouTube About 3 years ago, more or less, was the last time I developed video games. I had a channel that I started around 2020-2021, called ocelotdev back then.

More from Sunday 23 August →