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eCryptfs Sees Fixes For Potential Malicious Intent, Some Dating Back To Its 2006 Debut

The eCryptfs stacked cryptographic filesystem implementation for the Linux kernel to transparently encrypt files saw a number of bug fixes for the Linux 7.3 kernel. A number of these bug fixes deal with potential maliciously-crafted data and vulnerable going back to the 2006 introduction of eCryptfs as this option known for its use on Ubuntu home directory encryption and Chrome OS...

We haven't written up this one. Phoronix has the full story — the link below goes straight to it.

Read the original at phoronix.com →

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Web APIs and Batch Jobs Communicate Failure Differently

Long Story Short Web APIs can communicate failure through HTTP status codes, but batch jobs need to terminate in a way that allows the execution environment to recognize that the process has failed.

  • Web APIs communicate failure via HTTP status codes like HTTP 500.
  • Batch jobs need a different failure handling approach than HTTP codes.
  • Lambda functions don't treat return values like false or { status: 500 } as failures.

mcp-drift-monitor: continuous detection of unauthorized changes in MCP servers

mcp-drift-monitor detecta cambios no autorizados en servidores MCP (Model Context Protocol). Implementa el control primario faltante descrito en arXiv:2608.00997 : un barrido completo periódico del…

  • mcp-drift-monitor monitors unauthorized changes in MCP servers
  • Based on arXiv paper arXiv:2608.00997 for primary control
  • Periodic full scan detects silent changes and new additions

Opinion: Your Tests Can't See What a Migration Destroys — Dry-Run It on a Clone

Opinion: Your Tests Can't See What a Migration Destroys — Dry-Run It on a Clone A green test suite is the wrong tool for judging an AI-generated migration, because tests run against the post-migration…

  • Traditional testing methods insufficient for verifying database migration safety
  • Dry-run workflow using clone of production schema with representative data sample
  • Monitor table count, constraint count, and not-null attribute count during migrations

How to Make an HTML5 Game (Browser Loop, 2026)

Originally published on the Sorceress blog . TL;DR: an HTML5 game is four things — an index.html host page, a JS module that owns the loop, a folder of sprites and audio, and a static zip anyone can…

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