The Last Night Director Breaks Silence, Gives Small Update on Long-Awaited Pixel-Art Cyberpunk Game
Tim Soret, the director of the cyberpunk-styled 2D side-scrolling action-platformer The Last Night, has broken his silence about the long-gestating project, which was first revealed at E3 2017 (remember E3?). Soret says he believes its story will resonate more when it actually comes out than it did when it was announced nine years ago because of the "evolution of technology and social dynamics…
Director Tim Soret has finally spoken about the long-awaited cyberpunk-styled 2D side-scrolling action-platformer, The Last Night. Initially revealed at E3 2017, Soret believes the game's story will resonate more when released, due to technology and social dynamics mirroring the path they envisioned nine years ago.
In an X post, Soret hinted at the project's completion in a year, referring to the time invested in building his team and the game. He expressed gratitude to his investors for resisting the allure of safety and accepting the risks of self-publishing, avoiding the fate of many indie studios that succumbed to acquisitions and vanished.
Soret emphasized the importance of staying independent, despite the financial challenges. He stated that while the future release may not match its original visionary conception, it will resonate due to the evolution of technology and social dynamics that align with their vision. This update brings some relief after the game's initial reveal, and fans eagerly await more concrete information on its development status.
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