The Blood of Dawnwalker Won’t Run at 60fps on Console, and Fans Aren’t Happy
The Blood of Dawnwalker console footage has shown off the game's graphical modes available at launch, but none will hit 60fps.
Rebel Wolves, developers behind the upcoming RPG The Blood of Dawnwalker, have unveiled footage of the game running on consoles with graphics modes available at launch. However, none of these modes will reach 60fps. The game, set in 14th century Europe and focusing on the story of Coen, a half-human, half-vampire trying to save his family, is one of the most anticipated titles of 2026 and will launch on PC, PS5, and Xbox Series X/S on September 3.
Those opting for console versions of the game won't experience the same smooth gameplay as those on PC, particularly on the more powerful PS5 Pro and Xbox Series X machines. A new trailer reveals the different performance modes available on each console. For the PS5 Pro, the options are Dynamic 4K, targeting 30fps, and Balanced 4K, targeting 40fps, with enhanced visual quality on the latter.
On the base PS5, the modes are similar, with Dynamic 4K targeting 30fps and Balanced 4K targeting 40fps. Xbox Series X sees Dynamic 4K targeting 30fps and Balanced 4K targeting 40fps. Unfortunately, there's no information on the performance of The Blood of Dawnwalker on the less powerful Xbox Series S.
The lack of a 60fps option on consoles has disappointed some fans, with several expressing their disappointment on social media. One user, Outcast amongst Outcasts Zachary, tweeted, "Im disappointed. No 60 FPS mode. Guys... Come on. Seriously? PC it is then, but you could ve pushed for more on the Pro." The question remains whether this frame rate issue can be resolved through a post-release patch, but it has certainly added an unexpected complication just weeks before the game's launch.
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