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This week in PC games: survival horror in a waterlogged city, kaiju chaos in a destructible city, and old school GTA vibes in an isometric insurgency simulator

Videogames. Gosh there are a lot of them. We're not even into the hell month of September – where every major developer besides Rockstar seems to be releasing their big games of the year – and we're looking at a packed week. Below you will find the whittled down pickings that stood out to me, but head over to Steam and you will find ten times more. It's a good time for wishlisting, if nothing…

This week in PC games: survival horror in a waterlogged city, kaiju chaos in a destructible city, and old school GTA vibes in an isometric insurgency simulator

We haven't written up this one. Rock Paper Shotgun has the full story — the link below goes straight to it.

Read the original at rockpapershotgun.com →

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GSoC 2026 - Week 11

Week 11 of my Google Summer of Code journey with CircuitVerse (August 3rd to August 9th) was all about one thing: testing the canonical pipeline against real circuits.

  • Week 11 of GSoC 2026 focused on testing CircuitVerse's canonical import/export pipeline.
  • Aboo proposed downloading Editor's Picks circuit data for faster, reliable tests.
  • Many real circuits failed round trip, revealing lost information in the pipeline.

More from Monday 17 August →