Nueva CEO para resetear los videojuegos de Microsoft
Experta en inteligencia artificial, Asha Sharma es la consejera de Xbox. Lidera la mayor reestructuración de la firma para ser "la principal compañía de entretenimiento". Leer
In February of this year, Microsoft appointed Asha Sharma, a former AI division head at the company, as the new CEO of Xbox. Initially, expectations were that Sharma would focus solely on integrating artificial intelligence technology throughout the Xbox brand. However, she quickly dispelled those rumors, stating that gaming would remain the core of their business and that their games would continue to be human-created art.
Upon taking the helm, Sharma initiated a groundbreaking restructuring of Xbox, which included thousands of layoffs as part of the company's goal to become the world's leading gaming and entertainment company by 2030. The restructuring process has been challenging, with Sharma reducing the workforce by approximately 3,200 employees over the fiscal year 2027, including immediate cuts of 1,600 positions this summer.
Sharma's vision for Xbox includes several key elements. She emphasized that the company would develop great games, reassert Xbox as the centerpiece of the firm for its 25th anniversary, and prepare the company for a reimagining of the gaming industry. To achieve this, Sharma announced the reduction of the company's hierarchical structure and a more streamlined operational model.
In addition to these changes, Sharma plans to expand Xbox's reach beyond consoles and explore opportunities in Hollywood, leveraging the company's vast intellectual property and franchises. This includes plans for film and television adaptations of Xbox games, such as the upcoming movie adaptation of "Minecraft" starring Jason Momoa.
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