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AGI-64 Brings Sierra Adventures to the Commodore 64

AGI-64, an eagerly anticipated AGI interpreter for the Commodore 64, has been announced, bringing classic Sierra adventures to the iconic 8-bit computer system. Currently, the interpreter is 75% complete for Space Quest 1, and it offers a fully playable experience. The AGI-64 engine aims to support the majority of AGI games from the era, making it a versatile addition to the gaming community.

The interpreter is currently in testing, and it already supports most standard AGI operations. When fully released, AGI-64 will be available for free download. To enhance compatibility, it includes a tool that converts your own .vol and .obj files into a 1 MB EasyFlash-compatible CRT file, which can be easily run on third-party products such as Kung Fu Flash.

Save and load functionality are both supported through real or SD card 1541-compatible drives on drive 8, utilizing a custom disk format. The interpreter grants up to six save slots for games. AGI-64 features a custom background pre-processing technology that preserves the original artwork's quality, ensuring fast loading times and smooth performance on the Commodore 64's 1 MHz processor.

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