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Marionette: Predicting World States, Rendering Geometry, Painting Appearance

Interactive game world models typically autoregress visual observations directly in pixel or latent space, forcing structured properties such as pose, geometry, and occlusion to be implicitly maintained by the same generative sequence. Over long horizons, errors in these latent world properties accumulate, making consistency and controllability fragile. We explicitly model the evolving world…

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Why GPT-5.6 Luna High Is My Default for Agentic Engineering

I used to pick coding models the same way people pick sports cars: choose the most powerful one and pretend the fuel bill is somebody else's problem.

  • GPT-5.6 Luna favored for agentic engineering tasks
  • Low input ($0.20) and output ($1.20) token costs
  • High reasoning effort ensures effectiveness

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