Marvel Tōkon's first big PC patch has mostly fixed performance woes, though it hasn't done much for its Steam reviews
Things are looking up, at least.
Marvel Tōkon, an all-out 4v4 tag fighter developed by ArcSystem Works, faced mixed reviews upon launch on PC. Issues such as forced PSN logins and frame drops led to an eight-frame rollback in online modes. However, a recent patch has significantly improved performance, addressing the primary culprits behind the frame drops and inefficiencies.
One main issue was the game's frequent checks for audio inputs, which caused sudden frame drops and performance issues. ArcSys has now resolved these problems, reducing overall CPU usage and addressing high CPU usage during startup and periodic audio processing during matches. Since the patch launched, the game's Steam rating has returned to Mixed, and my personal experience confirms a smoother gameplay experience.
Despite these improvements, some Steam reviews still express concerns about the game's inability to consistently hit 60fps, leading to rollback frames that are unplayable. These performance dips still result in negative reviews, particularly those criticizing Sony's forced PSN login requirement, a decision that is highly unlikely to change.
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