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Helldivers 2 borrows from Dead Space and Silent Hill for its horrific new aliens

Attack the void!

Helldivers 2 borrows from Dead Space and Silent Hill for its horrific new aliens

Helldivers 2's most recent update introduces new enemies from Illuminate, but fans are disappointed as the anticipated Cultist unit is absent. Two new melee bruisers, the Crusher and the Wretch, join the group and bring a fresh, horrific aesthetic to the game. The Wretch has fans likening it to Dead Space's Necromorphs, while the Crusher bears similarities to Silent Hill's Pyramid Head, both with distinct weapons.

The Wretch is swift and agile, attacking from behind and avoiding line-of-sight to compensate for its speed. Players should prioritize targeting their heads or shooting off limbs, but shotguns are recommended for defeating these creatures in groups. The more imposing Crusher is a giant brute wielding a club, boasting a large health pool.

Players must be cautious as a well-placed blow from the club can be fatal. Although the update introduces new units, it lacks significant additions such as new biomes or major technology like the tank. Despite these minor improvements, Helldivers 2 continues to refine its gameplay, enhancing quality of life and increasing the level cap.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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