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Star Wars: Knights of the Old Republic Legitimized RPGs on the Xbox

With Xbox's 25th anniversary approaching, we're looking back at classic Team Green games. Today, how Star Wars: Star Wars: Knights of the Old Republic legitimized RPGs on the Microsoft's console.

Star Wars: Knights of the Old Republic Legitimized RPGs on the Xbox

In the early days of the Xbox, it was often referred to as the "shooter box," but Microsoft significantly contributed to popularizing Western RPGs on consoles. The initial salvo came in 2002 with Bethesda's port of The Elder Scrolls 3: Morrowind, but it wasn't until the following year when Xbox boldly proclaimed, "You need to buy an Xbox," with the release of BioWare's Star Wars: Knights of the Old Republic.

This game not only became the personal favorite of the author but also one of the greatest RPGs on the Xbox and arguably better than any RPG on its rival PS2.

KOTOR offered a unique experience by allowing players to make morally significant choices, such as being either angelically good or horrifyingly evil, which had rarely been seen in video games up to that point. This feature made the campaign replayable and full of possibilities for curious players. The game's success legitimized the Xbox as a platform for top-tier developers to create high-quality RPGs, a notion that BioWare would build upon in their subsequent project, Mass Effect.

KOTOR not only captured the essence of classic RPGs but also created a captivating story and world that left a lasting impact on players. Its success played a crucial role in elevating the Xbox's reputation and teaching game publishers that a strategic partnership between licensed intellectual property and the right developers could yield exceptional results. Despite its age, KOTOR remains a top-tier RPG and a testament to the potential of the Xbox as a platform for innovative and immersive gaming experiences.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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