"I think that might be a misread": Thief designer on why making a triple-A immersive sim doesn't really work
Broadly speaking, it's fine for something to exist as a niche. Whatever form of media a thing might be, to fulfil a niche is to meet the expectations of at least a handful of people with a particular taste that many others don't, and I think that's a delightful thing to do. In video games, immersive sims might not be the most niche genre in the world, but they've historically not done gangbusters…
We haven't written up this one. Rock Paper Shotgun has the full story — the link below goes straight to it.
