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Even 10 years on, Sean Murray feels like he could work on No Man's Sky "forever," even if he knows "there probably is some end date" for it

What's that? It's been 10 years since No Man's Sky launched? Oh! That's gone by a bit too quick! In that time the planet hopping survival game has changed drastically, starting life frequently derided for missing promised features, slowly morphing into what it is now. The game now has a massive mish mash of features that have kept people coming back year after year, and according to Hello Games…

Even 10 years on, Sean Murray feels like he could work on No Man's Sky "forever," even if he knows "there probably is some end date" for it

Ten years have passed since the launch of No Man's Sky, a planet-hopping survival game that has undergone significant transformations. Initially criticized for lacking promised features, the game has evolved into a feature-rich experience that continues to captivate players. Hello Games co-founder Sean Murray expressed his enthusiasm for the game, stating that he could continue working on No Man's Sky indefinitely as long as the community remains engaged.

Murray found motivation in the game's passionate fan base and the studio's lack of strict management structure, which allows team members to work on projects they are excited about. While the studio acknowledges there might be an end date for the game, Murray was surprised when they didn't announce its completion five years ago, as they had done so for other projects.

The game's constant evolution has surprised even Murray himself, who initially did not foresee its longevity. Despite its radical changes over the years, Murray remains intrigued by the game, though he wonders if it will ever fully captivate him again due to its overwhelming complexity.

Written by urgent.news from Rock Paper Shotgun's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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