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Big Walk strides to sales success, passing an impressive milestone in under one week

Developer House House's collaborative puzzle-solving and hangout game par excellence, Big Walk, has found encouraging commercial success. Publisher Panic announced on Bluesky that it's already passed 1m sales. Read more

Big Walk strides to sales success, passing an impressive milestone in under one week

Big Walk, a collaborative puzzle-solving and hangout game, has achieved remarkable commercial success, crossing the 1 million sales mark in just six days. The co-op adventure, which focuses on talking and walking, has been embraced by players across all platforms, including PC (Steam), PlayStation, and Switch 2. Eurogamer awarded the game a perfect five-star rating, praising its funny, exciting, and deeply rewarding multiplayer experience.

In a statement, Panic expressed gratitude for the overwhelming response and appreciation for fan art, streams, stories, and memorable moments from players. The game, designed for two to 12 people, revolves around the theme of communication, using proximity voice chat or text to tackle group puzzles. Big Walk is an open-ended experience, allowing players to explore a world and engage in various activities together.

To celebrate this milestone, Panic has organized a group session of Big Walk for Eurogamer readers, inviting them to join the fun on Discord.

Written by urgent.news from Eurogamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at eurogamer.net →

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