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Big Walk has sold 1 million copies, making it a bigger hit than Untitled Goose Game

The co-op only open world puzzler is a hit.

Big Walk has sold 1 million copies, making it a bigger hit than Untitled Goose Game

Big Walk, the cooperative indie game from Australian studio House House, has sold 1 million copies since its launch a week ago. This impressive figure surpasses the 3-month mark it took for House House's previous hit, Untitled Goose Game, to achieve the same milestone. Moreover, given that Big Walk is currently available as a free monthly PlayStation Plus game, it is remarkable how many players have purchased it without needing to make a separate purchase. The game is also accessible on Nintendo Switch 2.

Comparing Big Walk's success to other breakout indie games of 2026, it is evident that the title has achieved considerable momentum. Meccha Chameleon, sold 1 million copies in just four days, and Mewgenics did the same in eight. Mina the Hollower managed to sell 500,000 copies across all major platforms in 11 days. While Big Walk's success is certainly noteworthy, it falls short of the monumental sales of Meccha Chameleon.

Nonetheless, the unanimous positive reviews for Big Walk indicate that it has resonated with players. The game's unique co-op mechanic, which lacks matchmaking, seems to be a driving force behind its widespread appeal. It appears that the demand for free-ranging cooperative games is on the rise. Chris Livingston aptly described the game as "cozy," highlighting its peaceful atmosphere, devoid of scares, monsters, death, or fail states. Currently, a 25% launch discount remains available on Steam.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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