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Big Walk Review

A clever co-op puzzle adventure that uses communication like no other.

Big Walk Review

Big Walk is a unique co-op only puzzle adventure game that demands effective communication and shared language among its players. In this game, players are thrown into a colorful playground filled with blocklike structures, light switches, and controls pinned up as posters. However, no objective is given to the players initially, leaving them to explore and figure out the game mechanics through trial and error.

The game's genius lies in its reliance on shared experience and shared language, pushing players to decipher the logic behind clever puzzles spread throughout its open world. As players move around, they must rely on arm gestures and proximity-based voice chat to communicate. The game's unique limitation of communication through proximity chat creates a sense of immersion and teamwork, as players must be mindful of their surroundings and work together to solve puzzles.

Throughout the game, players will encounter various puzzles that require teamwork and creativity. These puzzles are cleverly designed to nudge players to build something together, creating their own language and understanding of the world. The map is also designed to guide players towards building something together, with each piece nudging the group towards a specific communication method.

Despite the game's many strengths, there are a few drawbacks. For instance, the save file is tied to the player who originally hosted the game, which means that if that player is not present, companions cannot pick up where they left off. This can be frustrating, especially when trying to play with others. Additionally, the game's mechanics can be finicky at times, causing players to get stuck or lose tools and walkie-talkies, which can lead to frustration.

However, these issues do not detract from the overall experience, which remains a delightful and immersive adventure.

Written by urgent.news from IGN's reporting — not their text. Machine-written — it may contain errors, so check the original before relying on it.

Read the original at ign.com →

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