Onimusha: Way of the Sword (PS5) hands-on – Capcom’s samurai comeback is far stranger and more ambitious than I expected
The biggest surprise isn't its Sekiro-inspired combat.
Onimusha: Way of the Sword delivers a thrilling action experience that combines the classic samurai combat with modern-day mechanics. Though the game shares similarities with other popular samurai games like Nioh 3, it brings its own unique flair to the table. The game's combat system is fluid and engaging, with forgiving parry windows that make riposte play a satisfying aspect of the gameplay.
The camera angles have been updated to a behind-the-back view, reminiscent of Capcom's Resident Evil engine, while still maintaining a cinematic quality. The game also incorporates interactive elements in its environment, allowing players to utilize props and surroundings in creative ways during battles. The protagonist, Musashi, is modeled after the legendary Toshiro Mifune, adding a touch of star power to the game.
Musashi's journey takes him through the city of Kyoto, a hub with various missions and NPCs to interact with. Collecting items grants him Favor, which he can use to upgrade his gear. The game's bosses are challenging and require expert timing to overcome, with some of them even incorporating multiple forms for players to defeat.
Overall, Onimusha: Way of the Sword is a game that offers a unique blend of samurai action and modern mechanics, making it a must-play for fans of the genre.
Written by urgent.news from Rock Paper Shotgun's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.
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