{
  "id": 8839626,
  "title": "Accessibility in video games and board games: the game nobody wants to miss",
  "url": "https://urgent.news/2026/09/21/accessibility-in-video-games-and-board-games-the-game-nobody-wants-to",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-09-21T03:56:42.000Z",
  "source": {
    "name": "Euronews",
    "slug": "euronews",
    "url": "https://www.euronews.com/culture/2026/09/21/accessibility-in-video-games-and-board-games-the-game-nobody-wants-to-miss"
  },
  "original_language": "en",
  "account": "Cristian M. Amores, who is blind, has found ways to adapt his gameplay of Magic: The Gathering using modern technology. Instead of using braille, Amores now uses NFC tags attached to his cards, allowing his phone's screen reader to read out the card information. He shares his process on social media, starting with a podcast called Magic Accesible. Amores hopes for an accessible version of Magic Arena, the digital version of the game, and suggests a factory-printed QR code on physical cards. He also discusses the challenges of adapting a Commander deck for a friend with a degenerative visual impairment, ultimately leading to the use of NFC tags for better gaming experience.",
  "summary": "Players with visual or motor disabilities devise their own ways to keep playing, while Microsoft, Sony and ONCE develop adapted controllers and editions of video and board games.",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}