{
  "id": 8742293,
  "title": "Unreal C++ Course Chapter 107",
  "url": "https://urgent.news/2026/09/20/unreal-c-course-chapter-107",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-09-20T18:03:56.000Z",
  "source": {
    "name": "Dev.to",
    "slug": "dev-to",
    "url": "https://dev.to/liquefier/unreal-57ish-c-open-world-course-454o"
  },
  "original_language": "en",
  "account": null,
  "summary": "On doing Chapter 107. Attaching the Sword, I had some interesting bugs/hangups. I was using a different weapon asset which had it's own issues but the first thing that was happening is that when I picked up the katana, my character would just get ejected from the level. I had to turn off collision detection before I did the attachment. I included the adjustments I made in blueprint for reference…",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}