{
  "id": 8315579,
  "title": "The Blood of Dawnwalker Cost Just $40 Million to Develop",
  "url": "https://urgent.news/2026/09/18/the-blood-of-dawnwalker-cost-just-40-million-to-develop",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-09-18T21:06:26.000Z",
  "source": {
    "name": "IGN",
    "slug": "ign",
    "url": "https://www.ign.com/articles/the-blood-of-dawnwalker-cost-just-40-million-to-develop"
  },
  "original_language": "en",
  "account": "Rebel Wolves, a Warsaw-based studio, released their first game, The Blood of Dawnwalker, with a relatively modest budget of $40 million. According to a Bloomberg report, the game's development was facilitated by NetEase Inc., which not only provided the budget but also acquired a 26% stake in the studio. Game designer Konrad Tomaszkiewicz, known for his work on The Witcher 3: Wild Hunt and Cyberpunk 2077, led the development of the game's early prototype in 2022 while self-funding the project for the first year.\n\nThe Blood of Dawnwalker, which has received generally favorable reviews from critics and users alike, has been a significant success. Metacritic awarded it a generally favorable score, and IGN gave it a perfect 9/10, praising its impressive gameplay and well-written characters. As of its launch, the game had already sold over 1 million copies and boasted a strong player base, with over 24,495 concurrent users during peak times. The studio currently employs around 160 members, up from 90 in 2024, as they plan to work on sequels and more projects.",
  "summary": "Developer Rebel Wolves' September success story, The Blood of Dawnwalker, reportedly cost just $40 million to make.",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}