{
  "id": 6930831,
  "title": "CD Projekt wanted to put a chain weapon in The Witcher 3 years ago, but it's taken until Songs of the Past because it was 'impossible to do at the time'",
  "url": "https://urgent.news/2026/09/12/cd-projekt-wanted-to-put-a-chain-weapon-in-the-witcher-3-years-ago",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-09-12T13:21:15.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/games/the-witcher/cd-projekt-wanted-to-put-a-chain-weapon-in-the-witcher-3-years-ago-but-its-taken-until-songs-of-the-past-because-it-was-impossible-to-do-at-the-time/"
  },
  "original_language": "en",
  "account": "CD Projekt initially considered adding a chain weapon to The Witcher 3 during its original development. However, technological challenges prevented them from implementing it at the time, according to Game Director Jakob Rokosz. It wasn't until the remastering process for The Witcher 3 that the team overcame those challenges, allowing them to introduce a fluid and natural-feeling chain weapon. The addition of the chain weapon serves a narrative purpose, fitting with the thematic elements of Songs of the Past and the new enemies that utilize it. Additionally, it serves as an alternative to the crossbow, providing an option for players who may be tired of using the crossbow.",
  "summary": "\"A few things had to click together.\"",
  "key_points": [
    "CD Projekt considered chain weapon for The Witcher 3 originally",
    "Technological challenges prevented implementation at time",
    "Added in Songs of the Past remaster for narrative purpose"
  ],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}