{
  "id": 6622574,
  "title": "Virtue and a Sledgehammer hits different. We asked a neuroscientist to explain why.",
  "url": "https://urgent.news/2026/09/10/virtue-and-a-sledgehammer-hits-different-we-asked-a-neuroscientist-to",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-09-10T19:00:14.000Z",
  "source": {
    "name": "Polygon",
    "slug": "polygon",
    "url": "https://www.polygon.com/virtue-sledgehammer-neuroscientist-interview/"
  },
  "original_language": "en",
  "account": null,
  "summary": "Polygon reports on the upcoming narrative adventure game Sledgehammer, which follows Pratelle, a one-woman army seeking vengeance on her hometown in rural Spain. Armed with only \"20 pounds of physical media,\" Pratelle destroys what remains of her hometown, encountering cube-headed robots that embody the memories of former neighbors. The game, a joint development effort from Deconstructeam and Selkie Harbor published by Devolver Digital, features a unique gameplay mechanic where everything gets the hammer, as described by a neuroscientist who explained the psychological appeal of such a concept.",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}