{
  "id": 5647667,
  "title": "Action games have a parrying problem",
  "url": "https://urgent.news/2026/09/04/action-games-have-a-parrying-problem",
  "topic": "culture",
  "section": "Culture",
  "published": "2026-09-04T14:00:19.000Z",
  "source": {
    "name": "The A.V. Club",
    "slug": "the-a-v-club",
    "url": "https://www.avclub.com/game-theory-mortal-shell-ii-parrying-problem"
  },
  "original_language": "en",
  "account": "Action games often struggle with the delicate balance of maintaining player engagement while avoiding repetition, particularly in the context of parrying enemy attacks. This mechanic, which involves blocking or deflecting incoming blows to minimize damage and create opportunities for counterattacks, has become a staple in many modern action games. However, its overuse can lead to what some critics refer to as \"parryslop,\" a term used to describe the phenomenon of parrying becoming monotonous and losing its impact after repeated use.\n\nMortal Shell II, a recent action-RPG from Cold Symmetry, is a prime example of this issue. Set in a decaying landscape populated by bizarre enemies and creatures, the game offers multiple ways for players to defend themselves, from traditional blocking to transforming into a stone statue to stun attackers. While these options provide a range of strategies, the reliance on parrying can still result in a repetitive experience for players who have become familiar with the enemy attack patterns.\n\nThe appeal of parrying lies in its ability to make each combat encounter feel significant and engaging, requiring players to focus on timing and reflexes. This heightened sense of control and impact can create thrilling moments of triumph when a player successfully deflects an attack. However, when faced with numerous enemies and attack variations, the novelty of parrying can wear off quickly, leaving players feeling that the novelty has been exhausted.\n\nDespite the potential for parrying to enhance gameplay, its overreliance can lead to a repetitive and less engaging experience, highlighting the challenge faced by developers in balancing excitement and variety in action games.",
  "summary": "Mortal Shell II is the latest game to ask players to risk it all to fend off enemy attacks—but has the trend gone too far?",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}