{
  "id": 5086775,
  "title": "Resident Evil 2's director believes Capcom has become 'completely numb to how scary' recent games have been and wants a 'non-horror mode'",
  "url": "https://urgent.news/2026/09/02/resident-evil-2s-director-believes-capcom-has-become-completely-numb",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-09-02T12:25:20.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/games/resident-evil/resident-evil-2s-director-believes-capcom-has-become-completely-numb-to-how-scary-recent-games-have-been-and-wants-a-non-horror-mode/"
  },
  "original_language": "en",
  "account": "Hideki Kamiya, the director of Resident Evil 2, believes that Capcom has lost sensitivity to the scariness of recent games. He argues that Capcom's games have become too photorealistic, and that the developers may be \"completely numb to how scary the things they make are.\" Kamiya has even suggested adding a \"not scary mode\" to Capcom games, where zombies are cute, blood is replaced by cherry blossoms, and the music is upbeat, allowing players who are averse to horror to still enjoy the gameplay. However, Kamiya is disappointed that he couldn't experience Resident Evil 2, his own game, due to its overwhelming horror. He hopes Capcom will address the issue and either add a softer mode or experiment with more terrifying games like Resident Evil 7.",
  "summary": "Ok, so, the zombies don't want to eat you, they just want a hug—wait, that's still scary.",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}