{
  "id": 4780726,
  "title": "OpenAI Game Builders Seoul Brings AI and Korea’s Gaming Pioneers Together",
  "url": "https://urgent.news/2026/09/01/openai-game-builders-seoul-brings-ai-and-koreas-gaming-pioneers",
  "topic": "ai",
  "section": "AI",
  "published": "2026-09-01T04:16:39.000Z",
  "source": {
    "name": "Korea IT Times",
    "slug": "korea-it-times",
    "url": "https://www.koreaittimes.com/news/articleView.html?idxno=156602"
  },
  "original_language": "en",
  "account": "OpenAI's Game Builders program recently held an event in Seoul, gathering key figures from the country's gaming industry and emerging developers to discuss the potential of artificial intelligence in shaping the future of game creation and operation. The gathering took place at Graphic by Daishin, a prominent venue in Seoul. The event featured remarks from Oliver Jay, OpenAI's Managing Director for International Operations, and keynote addresses from Jake Song, a renowned pioneer of the massively multiplayer online role-playing game (MMORPG) genre, and Byungjoon Song, Chairman of Com2uS, a major player in Korea's mobile gaming market.\n\nThe discussions centered around the utilization of AI across various stages of game development, from coding and design to backend infrastructure and global game services. Jay emphasized that the event brought together veteran developers who played a pivotal role in shaping Korea's gaming history and those who are poised to redefine its future in the era of AI. He expressed hope that Korean developers would embrace AI and explore new possibilities in gameplay.\n\nJake Song, during his keynote, shared his experience of developing an MMORPG using Codex, an AI-assisted development tool. He reported that using Codex increased his coding output by over eight times, illustrating the potential for AI to significantly enhance productivity in game creation. However, Song also proposed a broader vision for AI's role in gaming, suggesting that it could become an active participant in the virtual world, capable of observing, making decisions, and taking actions within the game environment.\n\nByungjoon Song, the Chairman of Com2uS, took a different perspective on AI's impact on the gaming industry. Drawing on Com2uS' history and the technological limitations faced by early mobile gaming, he highlighted how generative AI could democratize game creation. With AI ushering in a new era, Song argued that game creation would become accessible to a wider audience, and the process of launching and operating these games in the global market would become faster and more efficient.\n\nThe event also introduced Hive Axyl, an advanced game backend platform designed by Com2uS to cater to the AI era, built upon the company's 25 years of experience in managing game services. The afternoon sessions shifted from talks to hands-on development activities. Two concurrent tracks were held: Track 1 featured 40 preselected teams presenting their AI-enhanced game designs, and Track 2 challenged participants to create games in real time using AI assistance. Within five hours, these teams developed their games using OpenAI's AI tools. Veteran Korean game developers served as mentors, sharing their insights on AI-assisted coding as well as practical game development expertise.\n\nByungjoon Song, serving as an OpenAI International Advisor and CEO of Artue, noted that Seoul was the inaugural host of OpenAI's Game Builders event in Korea. She expressed gratitude to the experienced Korean game developers who participated in the program and reiterated plans to expand the initiative globally, enabling the gaming industry to harness AI technology worldwide. The event demonstrated how AI is increasingly moving beyond being a mere productivity tool and is now beginning to influence various aspects of game design, development, operation, and the overall gameplay experience.",
  "summary": "OpenAI brought its Game Builders program to Seoul on Aug. 31, bringing together two pioneers of Korea’s gaming industry and a new generation of developers to explore how artificial intelligence could change the way games are created and operated.Held at Graphic by Daishin in Seoul, OpenAI Game Build",
  "key_points": [
    "OpenAI's Game Builders program held a Seoul event featuring Korean gaming pioneers.",
    "Jake Song showcased AI's productivity boost in MMORPG development.",
    "Com2uS Chairman Byungjoon Song discussed AI's potential to democratize game creation."
  ],
  "editors_take": "The gathering of Korean gaming pioneers and OpenAI officials signals a shift towards embracing AI as a core part of game creation, potentially democratizing development and redefining the industry.",
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}