{
  "id": 3729859,
  "title": "\"We're not doing something that everyone [would] do\": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be \"session-based\" like Counter Strike",
  "url": "https://urgent.news/2026/08/27/were-not-doing-something-that-everyone-would-do-after-cost-of-hope",
  "topic": "world",
  "section": "World",
  "published": "2026-08-27T11:24:54.000Z",
  "source": {
    "name": "Rock Paper Shotgun",
    "slug": "rock-paper-shotgun",
    "url": "https://www.rockpapershotgun.com/were-not-doing-something-that-everyone-would-do-after-cost-of-hope-stalker-2-devs-are-working-on-multiplayer-which-wont-be-session-based-like-counter-strike"
  },
  "original_language": "en",
  "account": null,
  "summary": "What's that coming through the hiss and crackle of static? It's a transmission from the Gamescom zone, where a trio of RPS survivalists are fighting to stay alive amid all manner of hazards. You don't want to know the things they've told us about the loos. One of them, James, has ended up hunkered down in the same room as Stalker 2 devs GSC Game World and had the chance to ask them what's in…",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}