{
  "id": 2560179,
  "title": "Dishonored was a last-ditch effort by Arkane Studios after years of fruitless contract work, according to the game's co-creator: 'I think we had four months of money left'",
  "url": "https://urgent.news/2026/08/22/dishonored-was-a-last-ditch-effort-by-arkane-studios-after-years-of",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-08-22T10:44:59.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/games/action/dishonored-was-a-last-ditch-effort-by-arkane-studios-after-years-of-fruitless-contract-work-according-to-the-games-co-creator-i-think-we-had-four-months-of-money-left/"
  },
  "original_language": "en",
  "account": "Former Arkane Austin head Harvey Smith recently unveiled his new studio, Black Pony Immersive, dedicated to creating immersive sims akin to Deus Ex and System Shock. While skeptical about the commercial viability of this genre, Smith's commitment was not without precedent. Dishonored, the title that catapulted Arkane to the forefront of the immersive sim genre, was a last-ditch effort to escape a cycle of fruitless contract work that left the studio on the brink of bankruptcy with only four months of funding remaining.",
  "summary": "\"We were farming out people left and right.\"",
  "key_points": [
    "Dishonored was created by Arkane Studios to escape contract work cycle.",
    "Studio faced bankruptcy with only four months of funding left.",
    "Harvey Smith founded Black Pony Immersive after Dishonored success."
  ],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}