{
  "id": 218611,
  "title": "Valve explains clever shortcut for the Steam Controller's Grip Sense, and I'm starting to think it's a killer feature",
  "url": "https://urgent.news/2026/08/06/valve-explains-clever-shortcut-for-the-steam-controllers-grip-sense",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-08-06T11:37:10.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/hardware/controllers/valve-explains-clever-shortcut-for-the-steam-controllers-grip-sense-and-im-starting-to-think-its-a-killer-feature/"
  },
  "original_language": "en",
  "account": "Valve has revealed a clever shortcut for the Steam Controller's Grip Sense feature, which could be considered a game-changing addition. This pair of capacitive touch sensors, located inside the controller's handles, can detect when fingers are touching them, providing a novel way to interact with the device. Valve suggests using this feature for various purposes, deeming it \"cool\" and even offering a few useful shortcuts.\n\nOne such shortcut involves adjusting gyro controls based on the position of your fingers on the controller. By tweaking the activation threshold, users can activate or deactivate gyro controls with minimal hand movement or even by simply lifting their hand off the controller, a process Valve refers to as \"ratcheting.\" This function is akin to taking your hand off a mouse when it reaches the end of a mousepad, highlighting its practicality.\n\nValve has found several other creative uses for Grip Sense, such as activating a weapon wheel, map, or menu by lifting fingers from the controller's rear, which then brings up the desired function while allowing the user to reposition their hand before securely placing fingers back down. This feature can even be assigned to various functions, like jumping or shooting, by setting the keybind to \"Press and Hold,\" enabling the menu button to remain active even when fingers are lifted.\n\nAdjusting Grip Sense sensitivity is also possible, catering to users who find the controls challenging to master. Despite initially planning to use ratcheting primarily for gyro control adjustment, Valve discovered additional benefits, like using it to bring up menus or menus, making it a versatile feature overall.\n\nFor those with access to a Steam Controller, implementing this feature could significantly enhance the gaming experience, potentially providing more intuitive gyro adjustments and improved overall control. With a bit of practice, the Steam Controller's Grip Sense could become an indispensable tool for many gamers.",
  "summary": "This seems like a solid feature for the gyro heads.",
  "key_points": [
    "Valve introduces Grip Sense feature for Steam Controller.",
    "Grip Sense uses capacitive touch sensors in controller handles.",
    "Feature enables ratcheting for gyro control adjustment."
  ],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 2,
    "also_reported_by": [
      {
        "outlet": "PC Gamer",
        "title": "Steam Week in Review: Once positioned as mainstream-friendly PC gaming solutions, can Valve's hardware survive the memory crisis?",
        "url": "https://urgent.news/2026/08/03/steam-week-in-review-once-positioned-as-mainstream-friendly-pc-gaming",
        "published": "2026-08-03T03:46:43.000Z"
      }
    ]
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}