{
  "id": 2102997,
  "title": "Marvel’s Wolverine Preview: Promising Plot, Linear Progression",
  "url": "https://urgent.news/2026/08/20/marvels-wolverine-preview-promising-plot-linear-progression",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-08-20T08:20:32.000Z",
  "source": {
    "name": "Lowyat.NET",
    "slug": "lowyat-net",
    "url": "https://www.lowyat.net/2026/402057/marvels-wolverine-preview/"
  },
  "original_language": "en",
  "account": "Marvel’s Wolverine preview suggests the game is more like an Uncharted title than a Spider-Man game, despite Insomniac’s previous work on Spider-Man. The preview reveals a vertical slice of the game featuring a mix of story cutscenes, gameplay, stealth sections, and fetch quests. Gameplay-wise, it’s very Uncharted-like, with combat sections that include cinematic set-pieces, character growth, and progression. Wolverine’s senses help him detect enemies in open spaces, and there’s a hint button for those who need guidance. The combat system features light attacks, heavy attacks, and combos, but no blocking or combo interruptions. Players can also parry enemy attacks and kick enemies into walls or off cliffs, turning every wall into a potential hazard.",
  "summary": "It would have been fair to assume that Marvel’s Wolverine would play similarly to Spider-Man, considering Insomniac Games is the studio behind it. But as the studio has shown in its gameplay trailers, the game plays more like an Uncharted game instead. Now, having played a vertical slice preview of the game, that perception is […] The post Marvel’s Wolverine Preview: Promising Plot, Linear…",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}