{
  "id": 17531336,
  "title": "Someone made a Godot-style game editor for the ESP32-S3",
  "url": "https://urgent.news/2026/11/01/someone-made-a-godot-style-game-editor-for-the-esp32-s3",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-11-01T03:49:24.000Z",
  "source": {
    "name": "XDA Developers",
    "slug": "xda-developers",
    "url": "https://www.xda-developers.com/someone-made-a-godot-style-game-editor-for-the-esp32-s3/"
  },
  "original_language": "en",
  "account": "A Redditor named fedyfaustoITA has developed an impressive Godot-style game editor called Jet Studio for the ESP32-S3 microcontroller. This editor allows users to create their own games and deploy them to the ESP32 microcontroller with impressive frame rates. Over on the ESP32 subreddit, the user showcased Jet Studio, which enables game development on a PC and deployment to the ESP32 for gameplay.\n\nThe claimed performance of Jet Studio is quite remarkable. A 2D shooter within the editor achieves approximately 85 frames per second (FPS), an Outrun-styled racing game runs at 65 FPS, and a 3D physics demonstration maintains a steady 55 FPS. This impressive performance demonstrates the capabilities of the ESP32-S3 microcontroller in handling graphically demanding games.\n\nJet Studio's editor offers a comprehensive set of features similar to the popular Godot game engine. The editor includes a scene tree, Inspector, 2D and 3D views with Godot's move/rotate/scale gizmos, a script editor, Godot-style signals, tweens, and an AnimationPlayer with a timeline. The editor also supports various nodes for sprites, 2D/3D physics, particles, Timer, and HUD labels. Additionally, it provides a serial monitor and an estimate of RAM usage before building the game.\n\nThe build and flash process utilizes PlatformIO and ESP-IDF, ensuring seamless integration with the ESP32 ecosystem. To explore more examples of Jet Studio in action or to try it out yourself, users can visit the GitHub repository where all the details and the source code are available.",
  "summary": "The framerates are very impressive.",
  "key_points": [
    "Redditor fedyfaustoITA created Jet Studio, a Godot-style game editor.",
    "Jet Studio enables game development on PC and deployment to ESP32 microcontroller.",
    "Editor achieves 85 FPS for 2D shooter, 65 FPS for Outrun-style game, and 55 FPS for 3D physics demo."
  ],
  "editors_take": "Bringing a professional-grade engine interface to microcontrollers lowers the barrier for developers to create high-performance 2D and 3D games specifically optimized for the ESP32-S3 hardware ecosystem.",
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}