{
  "id": 16984436,
  "title": "'I feel like we've built a pyramid on Everest' says Rockstar of GTA 6 meeting impossible expectations",
  "url": "https://urgent.news/2026/10/29/i-feel-like-weve-built-a-pyramid-on-everest-says-rockstar-of-gta-6",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-10-29T00:35:52.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/games/grand-theft-auto/i-feel-like-weve-built-a-pyramid-on-everest-says-rockstar-of-gta-6-meeting-impossible-expectations/"
  },
  "original_language": "en",
  "account": "GTA 6 is the most anticipated video game ever, thanks to the 13-year delay and the legacy of Rockstar's popular series. Head of development Aaron Garbut spoke about the immense pressure and expectations for the new game. He stated that they can't deliver something ordinary or easy, emphasizing their commitment to maintaining the scale, detail, interactivity, story, and open world of the series. Garbut humorously described their achievement as building a pyramid on Everest, acknowledging the overwhelming expectations. While some may envision a GTA 6 mod that allows for pyramid riding, there's no need to doubt Garbut's claims. Observations, leaks, and Rockstar's own communications indicate that GTA 6 will emphasize systemic details, elevating the series from previous games. GTA 6 will feature new, human-like actions like eating, drinking, grooming, camping, browsing, and small talk, which will affect gameplay. These small choices will be a constant presence, similar to previous titles but on a larger scale. Despite the secretive nature of Rockstar, Garbut believes they've met the galactic expectations for GTA 6. However, there's no confirmed PC release date yet; rumors suggest a short wait, but Rockstar typically releases PC versions at least seven months after the initial launch. GTA 5 took a year-and-a-half to receive a PC version, so take these rumors with a grain of salt.",
  "summary": "\"We've not compromised on the scale, the detail, the interactivity, the story, the open world.\"",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}