{
  "id": 16920208,
  "title": "How to run an indie game studio: Part 5, Better meetings",
  "url": "https://urgent.news/2026/10/28/how-to-run-an-indie-game-studio-part-5-better-meetings",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-10-28T15:00:00.000Z",
  "source": {
    "name": "GamesIndustry",
    "slug": "gamesindustry",
    "url": "https://www.gamesindustry.biz/how-to-run-an-indie-game-studio-part-5-better-meetings"
  },
  "original_language": "en",
  "account": null,
  "summary": "If you've made it this far in the series, you now have the building blocks of a functioning studio operating system: a clear purpose , long and short-term goals , a system for catching and solving issues , and a quarterly rhythm that keeps your team focused and accountable . This week, we're looking at the glue that holds all of it together: your meetings. Read more",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}