{
  "id": 16662691,
  "title": "Veteran game composer in talks to score Mass Effect 5 shares 20 minutes of music he wrote for the project: 'To even dream in your sandbox was a privilege'",
  "url": "https://urgent.news/2026/10/26/veteran-game-composer-in-talks-to-score-mass-effect-5-shares-20",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-10-26T21:19:51.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/games/mass-effect/veteran-game-composer-in-talks-to-score-mass-effect-5-shares-20-minutes-of-music-he-wrote-for-the-project-to-even-dream-in-your-sandbox-was-a-privilege/"
  },
  "original_language": "en",
  "account": "Veteran game composer Austin Wintory (known for Journey, Stray Gods, and Assassin's Creed: Syndicate) is reportedly in talks to score BioWare and EA's highly anticipated game, Mass Effect 5. Wintory shared a 20-minute audition of his musical composition for the project, which serves as a starting point for the game's soundtrack. The music was recorded in Los Angeles with the use of synths, vocals, and a large orchestra. Wintory aims to present his work to the development team in 2025, expressing his desire to surprise them with an elaborate production. In creating the music, Wintory drew inspiration from the series' past and developed speculative themes and track titles, emphasizing a love letter to the franchise while balancing the synthesis and orchestral elements. The composer expressed his enthusiasm for the project, describing it as a \"dream project\" and \"white whale.\"",
  "summary": "We're so back / It's so over / We were so robbed.",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 4,
    "also_reported_by": [
      {
        "outlet": "Rock Paper Shotgun",
        "title": "Mass Effect 3 ending discourse ignored the RPG's scale, ambition, and exuberance, including that of its oddly great co-op",
        "url": "https://urgent.news/2026/10/24/mass-effect-3-ending-discourse-ignored-the-rpgs-scale-ambition-and",
        "published": "2026-10-24T14:00:00.000Z"
      },
      {
        "outlet": "TechSpot",
        "title": "What the canceled Mass Effect would have been: a sci-fi spy thriller built around player choice",
        "url": "https://urgent.news/2026/10/24/what-the-canceled-mass-effect-would-have-been-a-sci-fi-spy-thriller",
        "published": "2026-10-24T14:37:00.000Z"
      },
      {
        "outlet": "GamesIndustry",
        "title": "223,000+ people sign petition to \"save Mass Effect\"",
        "url": "https://urgent.news/2026/10/26/223-000-people-sign-petition-to-save-mass-effect",
        "published": "2026-10-26T18:05:17.000Z"
      }
    ]
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}