{
  "id": 16349599,
  "title": "How I Kept Two Different Fish Sort Games Out of One Guide",
  "url": "https://urgent.news/2026/10/24/how-i-kept-two-different-fish-sort-games-out-of-one-guide",
  "topic": "culture",
  "section": "Culture",
  "published": "2026-10-24T17:24:51.000Z",
  "source": {
    "name": "Dev.to",
    "slug": "dev-to",
    "url": "https://dev.to/bingkun_zhao_3a12f63f3f41/how-i-kept-two-different-fish-sort-games-out-of-one-guide-4hk6"
  },
  "original_language": "en",
  "account": "One of the biggest challenges in creating a helpful guide is ensuring every walkthrough is linked to the precise game and level players are using. While writing the walkthroughs is a bit easier, proving each one truly belongs to the exact game and level is crucial. I faced this issue when organizing walkthroughs for several versions of Fish Sort Puzzle, a game titled \"Fish Sort Puzzle\" that appears in multiple forms - an Android app, a browser version, and potentially others.\n\nTo tackle this, I started by storing both the game identity and the guide together. A simple data record could contain the game name, the level number, a YouTube video ID for verification, the visible level title, and a flag indicating if the source was checked. The key is not just the level number, but the combo of game identity, visible level title, and source identifier. For example, Level 170 in one app is not the same as Level 170 in another.\n\nFor the browser version, the safest move is to label it separately and note who distributes it. This way, visitors won't assume the mobile walkthrough library matches what they see in the web version. When mapping sources to walkthroughs, I follow a checklist: verify the level number in the source title, save the video ID rather than the full URL, compare the opening board or visible landmarks when possible, keep the game or package identity tied to the record, and reject any duplicate level numbers within the same game library. This helps catch major errors like mismatched numbering, duplicated videos, missing levels, or guides pulled from the wrong game.\n\nIt's important to keep the distinction between facts and advice clear. A verified source mapping is a fact about the page. Advice like suggested opening orders or strategy tips comes later. Things that might change with versions, such as event rewards and economy values, should have dates or version notes attached. This makes it easier to spot issues when a source changes, so affected pages can be reviewed without rewriting every strategy article.\n\nAdditionally, the page should give players enough info to quickly spot a mismatch. Useful signals include the exact level number, the game or app version covered, a description of the first screen, the source video title and ID, and warnings if the browser and mobile games differ. If key elements like the container count, top colors, or blocked stacks don't match, the walkthrough is for a different board. The same goes for downloads - generic game names can create risks. Guides should link to the official store or developer page and clearly identify the developer or package. Avoid hosting copied APK files, as this removes the source info players need to verify what they're installing.\n\nImplementing these rules helped me organize Fish Sort Wiki, keeping 156 walkthroughs mapped to the Shycheese mobile version separate from the YIGOT browser game. The real value comes from the boundaries we set, preventing similarly named games from turning into one unreliable dataset. When building guides for games with clones, regional editions, or frequent updates, remember: start by storing the identity and evidence first. Once every page knows exactly which game and source it belongs to, maintaining the walkthroughs becomes much easier.",
  "summary": "When a game title is generic, the hardest part of building a useful guide is often not writing the walkthrough. It is proving that every walkthrough belongs to the exact game and level the player has open. I ran into this problem while organizing Fish Sort Puzzle material. The name is used by more than one game. A browser version can have different boards and numbering from a mobile app with a…",
  "key_points": [
    "Store game identity and guide together in data record",
    "Use combo of game identity, level title, source ID for uniqueness",
    "Separate browser and app versions with clear source labeling"
  ],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}