{
  "id": 15838722,
  "title": "Joints, Camera, Action! Co-Generating 3D Motion and Video for Arbitrary Rigs",
  "url": "https://urgent.news/2026/10/20/joints-camera-action-co-generating-3d-motion-and-video-for-arbitrary",
  "topic": "ai",
  "section": "AI",
  "published": "2026-10-20T17:59:56.000Z",
  "source": {
    "name": "arXiv cs.AI",
    "slug": "arxiv-cs-ai",
    "url": "https://arxiv.org/abs/2610.28632v1"
  },
  "original_language": "en",
  "account": null,
  "summary": "Video generation models can now depict remarkably realistic motion. Yet it is unclear how to use this motion beyond pixels: to animate a specific 3D asset and replay the animation in its 3D scene. For instance, a video model can show a monkey jumping over a crossbar, but it cannot return that jump as replayable 3D motion placed in the 3D scene. Here we present a model that directly co-generates…",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}