{
  "id": 15045671,
  "title": "PlayStation 6 Will Likely Have Sony's Own Take on Frame Generation, According to Latest Patent",
  "url": "https://urgent.news/2026/10/16/playstation-6-will-likely-have-sonys-own-take-on-frame-generation",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-10-16T20:02:57.000Z",
  "source": {
    "name": "IGN",
    "slug": "ign",
    "url": "https://www.ign.com/articles/playstation-6-will-likely-have-sonys-own-take-on-frame-generation-according-to-latest-patent"
  },
  "original_language": "en",
  "account": "The PlayStation 6 is expected to incorporate Sony's own version of frame generation, as revealed by a recent patent filed by the company. Frame generation is a well-established technology in gaming, and Sony is reportedly exploring its potential for the upcoming console. The patent, titled \"Generation Super Sampling\" (US-20260320740-A1), outlines a standard form of frame generation where a model generates interpolated frames using information from traditionally rendered frames.\n\nHowever, the PlayStation model introduces a unique twist by incorporating user input data from the controller to predict movements more accurately between frames. This feature aims to minimize latency or \"hitching\" between frames and enhance the overall gaming experience. Furthermore, the patent hints at the possibility of multi-frame generation, a technique previously introduced on PC with the RTX 5090 in 2025. This allows the decoder system to predict multiple frames ahead or behind the input image, although its usefulness on consoles remains somewhat unclear.\n\nDespite the potential benefits, there are concerns about whether users will have the ability to enable or disable frame generation as needed. The fear is that developers might rely on it excessively, forcing it on players and impacting performance. However, integrating user inputs into the frame generation process could mitigate this issue. Sony has been actively filing patents recently, demonstrating a commitment to developing new features for its next-generation consoles. While these patents do not guarantee implementation, they highlight Sony's ambitious plans for the PlayStation 6.",
  "summary": "Frame generation is established tech in games at this point, and we already knew that Sony was looking at the tecnology for the PlayStation 6, but the company has filed a new patent that gives a better idea of how it'll work.",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}