{
  "id": 14906478,
  "title": "CD Projekt is in \"a really dangerous place\", says Anthem's executive producer, pointing to ballooning costs of making games of that scope and quality",
  "url": "https://urgent.news/2026/10/16/cd-projekt-is-in-a-really-dangerous-place-says-anthems-executive",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-10-16T08:15:00.000Z",
  "source": {
    "name": "Rock Paper Shotgun",
    "slug": "rock-paper-shotgun",
    "url": "https://www.rockpapershotgun.com/cd-projekt-is-in-a-really-dangerous-place-says-anthems-executive-producer-pointing-to-ballooning-costs-of-making-games-of-that-scope-and-quality"
  },
  "original_language": "en",
  "account": "Mark Darrah, a former executive producer at Bioware, warns that the triple-A industry has become overly specialized and vulnerable, as detailed in a recent interview found in the Summer Eternal Anthology. With a background in programming on games like Baldur's Gate, Neverwinter Nights, and Jade Empire, Darrah has witnessed firsthand the increasing scale of video game production and the challenges that come with it. He has previously spoken openly about the difficulties in developing Anthem and the struggles he faced at Bioware.\n\nDarrah's remarks gain added relevance when considered in the context of recent games industry news and interviews with developers he has spoken to this year. In sharing these insights, the reporter aims to present a comprehensive account of Darrah's concerns, ensuring that readers can fully understand the gravity of the situation without relying on the original source.",
  "summary": "\"The triple-A industry has become over-specialised, specialised to the point of hyper-fragility,\" Mark Darrah states in a foreboding interview found deep in the pages of the Summer Eternal Anthology, recently covered by Edwin . As a former executive producer at Bioware, who corralled teams on Anthem and Dragon Age , after starting his career as a programmer on Baldur's Gate , Neverwinter Nights ,…",
  "key_points": [
    "CD Projekt faces dangerous position, according to Anthem's executive producer.",
    "Ballooning costs of making high-quality games are a major concern.",
    "Triple-A industry becoming overly specialized and vulnerable."
  ],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}