{
  "id": 13927308,
  "title": "Every Remedy game has an 'absolute evil lurking' at its core that affects the music, says Control Resonant composer, and he uses the player's 'intelligence and the ability to think' to portray the 'psychological aspect' in the soundtrack",
  "url": "https://urgent.news/2026/10/12/every-remedy-game-has-an-absolute-evil-lurking-at-its-core-that",
  "topic": "culture",
  "section": "Culture",
  "published": "2026-10-12T10:00:00.000Z",
  "source": {
    "name": "TechRadar",
    "slug": "techradar",
    "url": "https://www.techradar.com/gaming/every-remedy-game-has-an-absolute-evil-lurking-at-its-core-that-affects-the-music-says-control-resonant-composer-and-he-uses-the-players-intelligence-and-the-ability-to-think-to-portray-the-psychological-aspect-in-the-soundtrack"
  },
  "original_language": "en",
  "account": "In a recent interview with TechRadar Gaming, Control Resonant composer Petri Alanko revealed that every Remedy Entertainment title harbors a shadowy evil at its core. This sinister influence permeates the game's music, affecting instruments, instrumentation, and even the overtones series, creating a gravity-like impact on the sounds. Alanko explained that the psychological aspect of this evil is strongly present in the soundtrack, triggering a fight-or-flight reaction in players due to the familiarity of the off-key notes.\n\nAlanko emphasized that Remedy doesn't dictate the player's actions, but instead believes in the audience's intelligence and ability to deduce meaning from context clues. The studio relies on the player's intellect to uncover the subtext and clues within the game's audio experience, steering clear of walking simulators and hand-holding approaches. Alanko and his team leverage players' curiosity and mental faculties to create an engaging and thought-provoking musical journey across all Remedy's games, including Control, Alan Wake, and Quantum Break.\n\nAs the composer and studio continue to evolve and experiment with different sonic styles, the common thread remains the incorporation of familiar elements amidst constant innovation. Each new IP contributes to the shared sonic recipe, while avoiding repetitive patterns, resulting in a unique and immersive experience for players. Alanko aptly describes this as \"A Remedy Sonic Bermuda Triangle,\" where a vast array of acoustic sounds—and limited synth usage—combine to create a rich, layered soundscape that is distinctly Remedy.",
  "summary": "Control Resonant composer Petri Alanko says each Remedy title has \"evil\" at its core, and he relies on the player's intelligence to understand it through music.",
  "key_points": [
    "Every Remedy game has a lurking evil core affecting music",
    "Composer Petri Alanko explains psychological aspect in soundtrack",
    "Players use intelligence to uncover subtext and clues"
  ],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}