{
  "id": 126334,
  "title": "Onimusha: Way of the Sword's bad guy has 'an edge of eroticism', confirms Capcom dev — he's 'very alluring in the way that he moves'",
  "url": "https://urgent.news/2026/08/04/onimusha-way-of-the-swords-bad-guy-has-an-edge-of-eroticism-confirms",
  "topic": "culture",
  "section": "Culture",
  "published": "2026-08-04T10:17:25.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/games/action/onimusha-way-of-the-swords-bad-guy-has-an-edge-of-eroticism-confirms-capcom-dev-hes-very-alluring-in-the-way-that-he-moves/"
  },
  "original_language": "en",
  "account": "In a recent interview, Capcom's Art Director Hiroyuki Nara revealed that the character design of Sasaki Ganryu, the main antagonist of Onimusha: Way of the Sword, was influenced by his desire to create a stark contrast to the game's protagonist, Miyamoto Musashi. Nara explained that while both characters share the same goal of becoming the best swordsman, their approaches and personalities differ greatly. Sasaki, Nara noted, is very conscious of his appearance and how others perceive him, giving him a cocky and flashy demeanor. He elaborated that Sasaki's movements are not only refined but also possess an \"edge of eroticism,\" making him very alluring in his combat style, which is a stark contrast to Musashi's powerful and wild movements. Nara emphasized that these differences were evident in the character designs and movements, aiming to make Sasaki a visually striking and captivating opponent for players.",
  "summary": "Sasaki Ganryu is ready for his close-up",
  "key_points": [
    "Sasaki Ganryu's design contrasts Miyamoto Musashi.",
    "Sasaki's appearance-conscious demeanor gives him cocky, flashy attitude.",
    "Sasaki's combat style has \"edge of eroticism\"."
  ],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 3,
    "also_reported_by": [
      {
        "outlet": "Creative Bloq",
        "title": "Onimusha: Way of the Sword (PS5) hands-on – Capcom’s samurai comeback is far stranger and more ambitious than I expected",
        "url": "https://urgent.news/2026/08/06/onimusha-way-of-the-sword-ps5-hands-on-capcoms-samurai-comeback-is",
        "published": "2026-08-06T15:00:00.000Z"
      },
      {
        "outlet": "Rock Paper Shotgun",
        "title": "Fear not, samurai masochists, Onimusha: Way of the Sword's flashiness hasn't replaced its challenge",
        "url": "https://urgent.news/2026/08/06/fear-not-samurai-masochists-onimusha-way-of-the-swords-flashiness",
        "published": "2026-08-06T15:00:00.000Z"
      }
    ]
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}