{
  "id": 12090487,
  "title": "I told an AI \"put me in the rain with a bee circling my head\" — and heard it orbit my ears",
  "url": "https://urgent.news/2026/10/05/i-told-an-ai-put-me-in-the-rain-with-a-bee-circling-my-head-and-heard",
  "topic": "ai",
  "section": "AI",
  "published": "2026-10-05T06:20:13.000Z",
  "source": {
    "name": "Dev.to",
    "slug": "dev-to",
    "url": "https://dev.to/musaddiq625/i-told-an-ai-put-me-in-the-rain-with-a-bee-circling-my-head-and-heard-it-orbit-my-ears-10e9"
  },
  "original_language": "en",
  "account": "In a recent Hacktoberfest Weekend Challenge, a developer built a Spatial Audio Sandbox that transforms a textual description of a place into a live binaural 3D audio experience on headphones. The app takes a user's description, such as \"I'm in the rain and a bee is circling my head,\" and builds it into a 3D scene that plays around the user's ears. The pipeline involves Gemma, a model hosted on Render, which generates a screenplay JSON with sources, positions, movement verbs, and timing cues. The SceneCompiler, written in Dart, refines the hallucinated sources and repairs the JSON before ElevenLabs generates each audio clip. A Rust HRTF mixer renders the sounds in real-time, anchored by head tracking to maintain the scene as the user turns their head. The demo showcases the entire process, with a radar displaying moving sources, stereo meters indicating ear energy, and a timeline outlining cue durations. The project emphasizes open innovation, with open-weight model weights, open-source code, and a keyless demo path.",
  "summary": "This is a submission for the Hacktoberfest Weekend Challenge: Build for a Friend Spatial Audio Sandbox — describe a scene, hear it in 3D Flutter + Rust HRTF engine · Gemma-3-1B on Render · ElevenLabs · head-tracked on Android + macOS What I Built Spatial (3D) Audio Sandbox — describe a place in plain words and the app builds it as a live binaural 3D scene on your headphones. \"I'm in the rain and…",
  "key_points": [
    "Developer built Spatial Audio Sandbox for textual-to-audio experience",
    "Gemma model generates screenplay JSON with sources and positions",
    "Rust HRTF mixer renders sounds in real-time with head tracking"
  ],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}