{
  "id": 11909874,
  "title": "Capcom Says It May Use AI To Speed Up Game Dev Process",
  "url": "https://urgent.news/2026/10/04/capcom-says-it-may-use-ai-to-speed-up-game-dev-process",
  "topic": "ai",
  "section": "AI",
  "published": "2026-10-04T10:40:22.000Z",
  "source": {
    "name": "Lowyat.NET",
    "slug": "lowyat-net",
    "url": "https://www.lowyat.net/2026/406248/capcom-may-use-ai-speed-up-game-dev/"
  },
  "original_language": "en",
  "account": "Capcom, during a company conference, discussed the potential integration of artificial intelligence (AI) into its game development workflows. Specifically, the company is considering utilizing AI in the development of its proprietary RE Engine. At a presentation titled \"The Outlook and Future of the ‘REX’ Project, Further Evolving the RE Engine for the Next Generation\", programmer Satoshi Ishida outlined the company's plans to incorporate AI into various aspects of game development, including improving performance, tools, development efficiency, QA, and other elements.\n\nREX, or RE neXt Engine, represents Capcom's ongoing development of the RE Engine. Instead of rebuilding the engine entirely with each update, new technologies are incorporated as separate components, labeled RE:X, where X denotes the new technology in question. Examples of these tools include RE:Dox, RE:UI, RE:Log, and RE:Flows, all of which are designed to streamline the development process rather than providing new gameplay features for players.\n\nWhile AI is not explicitly mentioned in each of these components, Ishida emphasized that integrating AI into development workflows is crucial for future streamlining. The REX project and its components were launched with the aim of enhancing performance, tools, development efficiency, QA, and other aspects of game development. It is important to note that Capcom maintains a public stance against AI-generated content in games, focusing on using the technology for backend processes such as programming, as this approach has not faced significant backlash.",
  "summary": "Capcom has said during a company conference that it may start integrating AI into its development workflows. Or more specifically, using the tech in further developing its own proprietary RE Engine. Part of said conference was a presentation by programmer Satoshi Ishida titled, according to machine translation, “The Outlook and Future of the ‘REX’ Project, […] The post Capcom Says It May Use AI…",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}