{
  "id": 11278817,
  "title": "'Open world fatigue' is one reason indie RPG Entropy is borrowing from the classics: 'PS1, PS2, GameCube games really never outstayed their welcome'",
  "url": "https://urgent.news/2026/10/01/open-world-fatigue-is-one-reason-indie-rpg-entropy-is-borrowing-from",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-10-01T21:04:15.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/games/rpg/open-world-fatigue-is-one-reason-indie-rpg-entropy-is-borrowing-from-the-classics-ps1-ps2-gamecube-games-really-never-outstayed-their-welcome/"
  },
  "original_language": "en",
  "account": "Indie RPG developers Lovely Hellplace, known for their titles Dread Delusion and Entropy, are embracing a retro gaming aesthetic. Both games exhibit a crunchy and highly detailed visual style. Dread Delusion, in particular, can be compared to a streamlined version of The Elder Scrolls III: Morrowind, while Entropy is drawing inspiration from classic Japanese RPGs and even incorporating elements of PC gaming. In an interview, lead developer James Wragg shared his thoughts on the allure of older games, stating that their compact nature is a big part of their charm. He also mentioned that he has yet to complete The Legend of Zelda: Breath of the Wild a second time, preferring to return to the more concise experience of Wind Waker. This sentiment resonates with Wragg's own experiences, where he found himself gravitating towards bite-sized games like Bloodborne and Sekiro after completing the expansive and immersive world of The Elder Scrolls V: Fallout. Wragg believes that while long-running open worlds have their place, they aren't accessible to everyone. He argues that the rarity of such experiences makes them special. Entropy, based on the limited map Wragg has shown, appears to possess a vast world, but the developer's previous work, Dread Delusion, already demonstrated the ability to convey scale without compromising on runtime. For those interested in exploring Entropy and Wragg's design philosophy, a free demo and early access version are available on Steam for $12.",
  "summary": "Except Drakengard.",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}