{
  "id": 10954993,
  "title": "Warlock: Dungeons & Dragons developers hope to set aside the Baldur's Gate 3 comparisons and build their own kind of open world",
  "url": "https://urgent.news/2026/09/30/warlock-dungeons-dragons-developers-hope-to-set-aside-the-baldurs",
  "topic": "culture",
  "section": "Culture",
  "published": "2026-09-30T14:00:34.000Z",
  "source": {
    "name": "Eurogamer",
    "slug": "eurogamer",
    "url": "https://www.eurogamer.net/warlock-dungeons-dragons-gamescom-preview"
  },
  "original_language": "en",
  "account": null,
  "summary": "This probably feels like a bit of an odd place to start, but Warlock: Dungeons & Dragons isn't Fable. Yet, when I sat down to watch developer Invoke Studios' Gamescom demo of Warlock with no real idea of what to expect, it was the first thing that popped into my mind. Not because of its striking fantasy landscape - crooked hovels huddled awkwardly amid a vast sprawl of ragged coastline, jagged…",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}